Afterwards, preview the model, and change the root bone's X translation to 0.1, then back to 0 to correct the stretched polygons. Name the file "input.brres", change the number in the scale.txt to whatever number you want to resize it by, and then run the program. This new version shouldn't need you to have to perform Step 5 of the tutorial anymore - it does it automatically now. Just run each program and direct it to the BRRES you want hexed.
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